The heron flies over the Himeji sky while the Daimio, from the top of the castle, watches his servants move. Gardeners tend the pond where the koi carp live, warriors stand guard on the walls, and courtiers crowd the gates, pining for an audience that brings them closer to the innermost circles of the court. When night falls, the lanterns are lit and the workers return to their clan.
In The White Castle, players control one of these clans and want to score more points than the rest. To do so, they must amass influence in the court, manage resources boldly, and place their workers in the right place at the right time. All of the action takes place in the most imposing fortress in modern Japan: Himeji Castle, where the banner of the Sakai clan flies under the orders of Daimio Sakai Tadakiyo.
The White Castle is a "Euro" game in which players use resource management, worker placement, and dice placement to carry out actions. During the game, over three rounds players send members of their clan to tend the gardens, defend the castle, or progress up the social ladder of the nobility. At the end of the game, these activities award players points in a variety of ways.
With accessible rules and a very beautiful setting, The White Castle is a very versatile game that will fit in with different gaming groups. As is traditional with Llama Dice titles, its sleek and simple design belies a great deal of strategic depth within the grasp of players.
Players: 1 - 4
Recommended Age: 12+
Average Play Time: 80+ minutes
Designers: Chema Román, Pedro Soto
Artist: Joan Guardiet
Publisher: Devir